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【Hotfix 11.2.1】Brakk削弱!

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Hotfix 11.2.1:
Changes:
- Removed Warframe and Sentinel Abilities (Precepts) from Mod Packs and Transmute results.
- Brakk change:
Damage slanted towards impact damage.
Little more spread added.
Fall off added (10-20m)
- Magnetic Proc now deactivates on death or pre-death.
- Added ragdoll events to Crawler elemental deaths to improve Desecrate results.
- Desecrate is now only possible if corpses are present.
- Removed latency in HUD pickup messages and fixed message aggregation (all messages were delayed by 2.5s before they'd show up on the HUD to allow Credit piles to add together; this was annoying for rare things like resource drops and didn't always prevent multiple independent Credit messages)
- Made Sentinel kills count towards your kill stats (including the leaderboard score); stats in profile will now track Sentinel weapons as well.
- Windows are no longer breakable in the spawn room to prevent Survival Exploit.
- “T” now opens Social menu in Menus as well as in-game.
- “ESC” applies to Social Menu last now, if you have Arsenal and other things open, it will ESC first, etc.
- Disabled Hotkey-bound consumable items in Conclaves.
- Removed Mission Wrinkles in M Prime to improve new player experience (no blindsided Exterminates!)
Fixes:
- Fixed issues where FPS would deteriorate in long missions due to lingering ammo pickups & drops.
- Fixed game hang/freeze when scrolling through profile selection screen.
- Fixed issue where Mod grid would refresh if a mod was unselected (making fusing mods frustrating)
- Fixed issues where the Codex Scanner was affected by weapon damage buffs/debuffs (like the Extinguished Dragon Key).
- Fixed issues with Nova’s Wormhole not always working, even if energy was drained.
- Fixed issue with Nova’s Wormhole going through the world environment.
- Fixed issues where damage inflicted by clients would power up Nyx’s Absorb or Nova’s Antimatter Drop.
- Fixed issue where Nova’s Antimatter Drop would not trigger explosive radial damage in certain cases.
- Fixed issue where enemies would not spawn in Grineer Asteroid Tileset in some cases.
- Fixed aspect-ratio setting not being saved when the game is using DirectX 11.
- Fixed several issues with Lotus’s text not appearing for Jackal, Vor, and Vay Hek.
- Fixed issue where Valkyr’s Hysteria added a level 30 Furax to Arsenal on mission complete.
- Fixed issue where Revive Players achievement would spam screen every time you revived someone.
- Fixed to the Social menu snapping back to a certain position in-game when it gets hidden.
- Fixed players only using a single pistol from their dual set after placing a data mass.
- Fixed missing Phorid Diorama.
- Fixed enemies being affected by knockdown/ragdoll while in Bastille, Well of Life, or Energy Vampire.
看不懂的等我慢慢翻译....


IP属地:北京1楼2013-12-07 04:50回复
    刚buff就削弱闹哪样啊


    IP属地:河北来自Android客户端2楼2013-12-07 05:07
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      2025-08-02 10:34:59
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      手炮有距离衰减了,伤害偏钝击了,散射减少,都不知道怎么说了


      IP属地:湖北3楼2013-12-07 05:10
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        Hotfix 11.2.1
        改动:
        -打开MOD包或“四合一”不再会出现战甲和守护的技能(译者注:指守护之间不兼容的,比如阴影的隐形)
        -Brakk改动:
        伤害类型更偏向冲击(Impact)伤害
        单片分布范围小幅增加
        增加了距离衰减(10-20m)
        -磁性特效现在会在目标死亡时或临死时解除
        -改善了亵渎的效果,现在爬行者死亡时会触发布娃娃系统(不知道该怎么翻译......)
        -现在只有尸体存在时才能使用亵渎(译者注:根据官方论坛后面玩家的回复,死灵的亵渎仍然不能作用于爬行者的尸体。当只有爬行者的尸体时使用亵渎,系统会提示"无效目标")
        -移除了HUD拾取信息的延迟并且修复了信息合并的相关问题(之前所有的拾取信息是延后2.5秒才显示在HUD上,这样做的目的是让游戏币累加到一起;这个机制在拾取稀有物品比如资源的时候很烦人,而且它也不是总能够防止多个独立的游戏币拾取信息出现)
        -守护的杀敌数现在计入你的杀敌统计了(包括排行榜分数);个人信息中的统计系统同也会检测守护武器的数据了
        -出生点的窗户不再能被打破了,这样做是为了防止利用生存模式的漏洞(不知道翻的对不对)
        -“T”键不仅能在游戏进程中打开社交菜单也能在主界面使用了
        -“ESC”现在将最后应用于社交菜单,即如果你同时打开了军械库或其他的东西,按ESC会让它们先关闭
        -在PVP模式中禁用了热键绑定的消耗品
        -移除了M Prime的任务窍门以改善新玩家的游戏体验(拒绝一味的歼灭!)(译者注:我自己一点都没看懂这条,Wiki上Mag Prime是神殿生存掉不是歼灭任务出啊-.-!)
        修正:
        -修复了由于未消失的弹药造成在长时间的任务中帧数降低的问题
        -修复了在个人信息的选择界面时翻页会导致程序未响应或系统死机的bug
        -修复了如果取消选择某个mod,MOD界面会刷新的问题(这使得融合MOD很让人懊恼)
        -修复了扫描仪会受到武器伤害的增益/减益(比如熄灭龙匙)的问题
        -修复了即便消耗了能量,Nova的虫洞也不一定有效的问题
        -修复了Nova的虫洞会穿过世界环境的问题
        -修复了客户端(译者注:是说玩家吧)施加的伤害不会为 Nyx的大招和Nova的反物质释放 充能的问题
        -修复了Nova的反物质释放在某些情况下不会触发爆炸辐射伤害的的问题
        -修复了Grineer小行星地图中,在某些情况下不会刷出敌人的问题
        -修复了当使用DirectX 11时宽高比设定不被保存的问题
        -修复了莲花姐的对应Jackal, Vor, Vay Hek(译者注:金星、水星、地球BOSS)的文本不会出现的若干问题
        -修复了狂战士/女武神的大招会在任务完成时添加一副30级的Furax到军械库中的问题
        -修复了复活玩家成就在你每次复活某人的时候都会在屏幕出现的问题(译者注:我不觉得这是个问题......)
        -修复了在游戏进程中隐藏社交菜单时会使其跳回某个位置的问题
        -修复了玩家在拾取数据模块后只用双持手枪中的一把的bug
        -修复了缺失的Phorid透视图(译者注:Eris厄里斯的BOSS)
        -修复了处于Bastille(工程师3技)、生命之井、能量吸取状态的敌人会受到击倒/布娃娃效果的bug


        IP属地:北京本楼含有高级字体4楼2013-12-07 06:23
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          唯一一个好处是土豪更愿意开包了。。。。也没说会不会开出金边首发来。


          IP属地:山东来自手机贴吧5楼2013-12-07 06:44
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            这次更新 修复的bug略多啊


            IP属地:北京来自Android客户端6楼2013-12-07 07:28
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              枪打出头鸟 哼哼


              IP属地:江苏来自iPhone客户端7楼2013-12-07 07:49
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                四合一不再会出现战甲和守护的技能....?


                9楼2013-12-07 08:04
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                  2025-08-02 10:28:59
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                  一会去抽个恶龙试试……


                  IP属地:河北来自Android客户端10楼2013-12-07 08:45
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                    移除了M Prime的任务窍门以改(zhe)善(mo)新玩家的游戏体验


                    IP属地:浙江11楼2013-12-07 09:05
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                      手炮被削的太过了吧伤害面板惨不忍睹


                      来自Android客户端12楼2013-12-07 11:26
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                        M Prime是星系名吧


                        IP属地:北京13楼2013-12-07 11:42
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                          距离减伤简直就是把brakk削成狗了


                          IP属地:北京14楼2013-12-07 11:48
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                            副武器只好转AKLEX?


                            15楼2013-12-07 12:59
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