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对wtpu英语区的意见汇总

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rt,直接看图就好,这些是老外们的初步意见。
里边意见太杂,没啥成功可能,但只是初步意见,最后以实际版本为准
欢迎踊跃发言


IP属地:山东来自Android客户端1楼2023-05-23 15:42回复
    本人意见,强度问题先放一边,先全力把收益冲回来,不要攻击外国玩家,在玩家内部制造矛盾
    (本人不打直升机,问一下直升机pve的收益这么惨吗?我看中英文区都在骂这个事


    IP属地:山东来自Android客户端2楼2023-05-23 15:44
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      怎么进入中文频道啊?我没找到在哪


      IP属地:四川3楼2023-05-23 15:45
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        分房隔离好


        IP属地:安徽来自Android客户端4楼2023-05-23 15:46
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          原文在下边,有问题的欢迎斧正
          Economic changes:
          -Adjust RP and SL gain to a reasonable level.
          –Remove RP and SL caps after 15 minutes
          –Remove Consumables and booster Expiration times
          –Rework Sim Rewards to make it profitable with both SL and RP, and less of a grind.
          –Freeze Ammo and consumable costs - do not use them as a way to nerf the economy in the future.
          –Standard Earning and Research Rates on a tier/BR basis.
          –Different Repair costs for Aircrafts in GRB and ARB
          –Lower Naval Repair Costs
          –Bring back 5x Win-Wager
          - crew training costs are pointless, we shouldn’t have to buy a vehicle that is stock and then spend extra on crew
          - if you want to swap a vehicle from one slot to another, its costs SL to retrain the crew. no reason for this to exist.
          -Allow players to spawn in once for free in sim mode
          - Heli PVE needs bigger RP and SL rewards – ties in with gameplay rework
          -standardize module costs across different BRs/Ranks
          - base bombing in ARB needs more silver lions,
          - people who play well on the losing team should have the same reward modifiers as winning team for contributions
          - arcade players should not be punished with lower rewards, and it’s too hard to grind in arcade.
          -Uptier based Reward Bonuses
          -Rewards go up the longer you stay in a battle


          IP属地:山东来自Android客户端5楼2023-05-23 15:48
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            Gameplay:
            -change the maximum uptier from 1.0 to 0.7 or below (put this out to a community poll)
            -Increase Air asset spawn costs, remove attack drones completely (put the drones to a public vote)
            -nerf vikhrs, broken damage and flight models (Su25, Ka50/52) and stop releasing things in a broken state.
            -need to be able to prioritize what you can repair in naval whilst in game
            - disable vehicle collision in all modes to avoid collisions at the start of a game.
            -make Heli PVE enjoyable
            Replace SACLOS SAMS with IR SAMS
            Get strela to work and add other SAMS ie chaparral
            Aerial threats should be proportional to rank and more manageable ie more frequent air spawns, less aircraft per spawn(top rank faces jets with IR missiles)
            Spawn rates and dynamics need to be improved
            Add minor tank skirmishes
            Increase areas that have actions, too much flying around doing nothing
            Introduce preset, era specific lineup restricted matchmaking rosters to allow better balance, ie Hueys not having to compete with KA50s for points
            No spawning AI right next to you or below you – have set pieces, pre spawned AI
            -nerf pantsir or give equal capability to other nations, potentially remove pantsir, replace with TOR
            -nerf russian armor – specifically relikt ERA effectiveness against kinetic penetrators and hull spalling model/model dorchester/chobham/depleted uranium armor, look into Ariete and challenger armor models, use actual data that is publicly available, HSTVL rounds etc. Many vehicles exist with real life data that have not been accurately implemented.
            -buff solid shot/HESH/HE/Realshatter rework
            -different ARB/GRB battle ratings for aircraft
            -rework system of aircraft damage calculations to stop kill stealing of stricken aircraft
            -bring back small maps for jets, and have an option to play both small and EC maps, EC only or small only – another suggestion is to remove EC from standard air RB and make a new air EC tab in the events with the same sim EC rules.
            -free parts/fp


            IP属地:山东来自Android客户端6楼2023-05-23 15:49
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              Longterm Changes
              -remove strike drones or have community vote on the fate of them. Ie move up to top tier only or remove entirely or leave them.
              -Bring back the WW2 gamemode
              -add British light tank line, scimitar, scorpion etc
              -implement a pure ground mode with no air assets at all
              -Bring back historical events
              -WW2 Tanks shouldn't be have to fight against ATGM's.
              -When disconnected because of internet issues, you should receive only half a crew lock or none at all.
              - crew lock does not prevent one death leavers, because repair costs are too high, so people would rather leave and wait over paying for repair costs in a losing battle.
              -Block direct access to high-rank premium vehicles for new players until they achieve a certain rank - it may promote sales rather than damage as people will buy more prems spread across tier or establish a necessary level to be able to buy a vehicle of a specific rank, for example for a rank 6 premium, you must be at least level 75).
              - event vehicles currently limited to rank 3, new players forced to take poor low tier line ups where as experienced players can play with easier line ups
              -add ways to earn GE, GE orders and wagers, log in bonuses, daily tasks,
              -less new Vehicles, more Bug fixes,
              - add warbond missions
              - RB Enduring Confrontation for Ground, based on BR and not preselected list of vehicles
              - more game modes in general, add attack the point, cap the flag, rush, etc
              Quality of Life changes:
              -Ability to fire different calibers on Bombers
              -Free convertible RP similar to WoT/WoWs where you get free XP
              -Way to get older event vehicles
              -Invest in PvE changes and rework
              -Large Map Gamemode
              -Custom Forum Avatars and Signatures
              -Increase Map Bans according to the Amount of new Maps added (proportional)
              -Custom Loadouts for Non-Premium Vehicles
              -Event Tasks Rework
              -Increase max Number of vehicle presets
              -make rank completion relate to the number of vehicles in the Rank
              -FPE replenishment on Points


              IP属地:山东来自Android客户端7楼2023-05-23 15:49
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                好好好


                IP属地:安徽来自Android客户端9楼2023-05-23 15:54
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                  这些玩家的建议也挺离谱的,与其削弱俄系,为什么不想着加强下其他系?和bvvd一样那里砍一刀这里砍一刀,把俄系砍回豹2A6版本的狗都不玩,换一个系坐庄乱杀,本质上和bvvd有啥区别?中美德又不是没有对标俄联邦的武器,整天想着砍砍砍,还说自己和bvvd有啥区别呢…


                  IP属地:重庆来自手机贴吧10楼2023-05-23 15:55
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                    加收益,修BUG,别再提高礼包价格就行


                    IP属地:北京来自Android客户端11楼2023-05-23 16:06
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                      可见白皮平均智商真的不是很高,这意见有几条简直是瞎扯


                      IP属地:广东12楼2023-05-23 16:06
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                        空战格斗分和5km接战分还回来!12顶喷小地图我是没想到的


                        IP属地:陕西来自Android客户端13楼2023-05-23 16:08
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                          看这些意见不要看强度部分,只看收益部分,所有人现在最应该做的是维系统一战线,把收益冲回来


                          IP属地:山东来自Android客户端14楼2023-05-23 16:08
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                            完蛋,特么阵营🐶也进来了,冲收益呢别冲歪了


                            IP属地:山东来自Android客户端15楼2023-05-23 16:14
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                              昨天看别人转发的这个,gameplay里的部分建议确实很抽象。还是得明确本来这次运动斗争目标就是提升收益而不是这些有的没的。


                              IP属地:英国来自iPhone客户端16楼2023-05-23 16:17
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