QuestNode_ResearchFinished
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AncotLibrary.QuestNode_IsResearchFinished:TestRunInt (RimWorld.QuestGen.Slate)
RimWorld.QuestGen.QuestNode:TestRun (RimWorld.QuestGen.Slate)
RimWorld.QuestGen.QuestNode_Sequence:TestRunInt (RimWorld.QuestGen.Slate)
RimWorld.QuestGen.QuestNode:TestRun (RimWorld.QuestGen.Slate)
RimWorld.QuestScriptDef:CanRun (RimWorld.QuestGen.Slate)
RimWorld.QuestScriptDef:CanRun (single)
RimWorld.NaturalRandomQuestChooser/<>c__DisplayClass1_1:<ChooseNaturalRandomQuest>b__1 (RimWorld.QuestScriptDef)
System.Linq.Enumerable/WhereListIterator`1<RimWorld.QuestScriptDef>:MoveNext ()
Verse.GenCollection:TryRandomElementByWeight<RimWorld.QuestScriptDef> (System.Collections.Generic.IEnumerable`1<RimWorld.QuestScriptDef>,System.Func`2<RimWorld.QuestScriptDef, single>,RimWorld.QuestScriptDef&)
RimWorld.NaturalRandomQuestChooser/<>c__DisplayClass1_0:<ChooseNaturalRandomQuest>g__TryGetQuest|0 (bool,RimWorld.QuestScriptDef&)
RimWorld.NaturalRandomQuestChooser:ChooseNaturalRandomQuest (single,RimWorld.IIncidentTarget)
Verse.DebugActionsQuests/<>c__DisplayClass5_0:<GenerateQuests>b__3 ()
LudeonTK.DebugActionNode:Enter (LudeonTK.Dialog_Debug)
LudeonTK.Dialog_Debug:DoButton (LudeonTK.DebugActionNode,single,bool)
LudeonTK.Dialog_Debug:DrawNode (LudeonTK.DebugActionNode,single,bool)
LudeonTK.DebugTabMenu:ListOptions (int,single)
LudeonTK.Dialog_Debug:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
AncotLibrary.QuestNode_IsResearchFinished:TestRunInt (RimWorld.QuestGen.Slate)
RimWorld.QuestGen.QuestNode:TestRun (RimWorld.QuestGen.Slate)
RimWorld.QuestGen.QuestNode_Sequence:TestRunInt (RimWorld.QuestGen.Slate)
RimWorld.QuestGen.QuestNode:TestRun (RimWorld.QuestGen.Slate)
RimWorld.QuestScriptDef:CanRun (RimWorld.QuestGen.Slate)
RimWorld.QuestScriptDef:CanRun (single)
RimWorld.NaturalRandomQuestChooser/<>c__DisplayClass1_1:<ChooseNaturalRandomQuest>b__1 (RimWorld.QuestScriptDef)
System.Linq.Enumerable/WhereListIterator`1<RimWorld.QuestScriptDef>:MoveNext ()
Verse.GenCollection:TryRandomElementByWeight<RimWorld.QuestScriptDef> (System.Collections.Generic.IEnumerable`1<RimWorld.QuestScriptDef>,System.Func`2<RimWorld.QuestScriptDef, single>,RimWorld.QuestScriptDef&)
RimWorld.NaturalRandomQuestChooser/<>c__DisplayClass1_0:<ChooseNaturalRandomQuest>g__TryGetQuest|0 (bool,RimWorld.QuestScriptDef&)
RimWorld.NaturalRandomQuestChooser:ChooseNaturalRandomQuest (single,RimWorld.IIncidentTarget)
Verse.DebugActionsQuests/<>c__DisplayClass5_0:<GenerateQuests>b__3 ()
LudeonTK.DebugActionNode:Enter (LudeonTK.Dialog_Debug)
LudeonTK.Dialog_Debug:DoButton (LudeonTK.DebugActionNode,single,bool)
LudeonTK.Dialog_Debug:DrawNode (LudeonTK.DebugActionNode,single,bool)
LudeonTK.DebugTabMenu:ListOptions (int,single)
LudeonTK.Dialog_Debug:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)