cod12吧 关注:6,053贴子:62,859
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求精!config.ini解决部分卡顿问题!

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搬运steam上的
http://steamcommunity.com/sharedfiles/filedetails/?id=549105008
TextureFilter = "2" can be set to force 16x anisotropic filtering. Improves looks a lot.
各项异性过滤16x不解释
SmoothFramerate = "1" for framerate smoothing.
帧数平滑,默认关闭,可以打开
MaxFrameLatency: *** may be at 0 by default, but 2 may be much better, unless vsync is used.
应该是最大预渲染帧数,上面说最好是2,根据自己cpu和GPU性能而定把,CPU比GPU强的越多数字越大,不然反之 (0-2)
VideoMemory: *** allows you to set the fraction of video memory usage to target. Maybe only decrease the default value if you're getting some error about running out of memory.
显存最大使用率,默认95%, 建议开1
CorpseCount: "8" *** (default is 32) maximum number of simultaneous human corpses.
最大同时尸体数量,自己随意,建议8
据说有效的添加
//Thread count for handling the job queue
WorkerThreads = "2" // 2 to 4
I5及以下选2,4核有超线程的选4


IP属地:湖北1楼2015-11-08 15:25回复