战锤40k暗潮吧 关注:26,248贴子:647,799

[开发者日志] 锻造系统更新的小总结 9月23日

只看楼主收藏回复

二楼开始


IP属地:上海1楼2024-09-24 04:49回复
    文中内容基本为此前两篇锻造系统开发者问答的回顾,我挑了一些之前貌似没出现的内容放在下面
    ==============================================================================
    01. 旧武器确认可以升级底子到380
    02. 官方添加了批量卖出的功能(译者注:我真的服了)
    03. 官方添加了武器锁功能,防止拆错或者融错,武器锁无数量上限可以无限锁(译者注:我真真的服了)
    04. 拆紫装可以获得塑钢和金币,拆橙装可以获得塑钢、金刚砂和金币


    IP属地:上海2楼2024-09-24 04:51
    收起回复
      05. 军武库在武器大师等级满级前100%不会出产该武器的380底子,同时产出的平均底子相较之间数值有所下降
      06. 煤老板则会出满数值装备?(此处存疑,原文为 “weapons from Sire Melk’s Requisitorium will all have been maxed”,我猜测是如果大师进度满了煤老板则会产出满数值武器)
      07. 帝皇之礼相比更新前出货质量会更高(译者注:你也知道黄老汉给的几乎都是垃圾啊)
      08. 炼丹系统支持批量溶解武器


      IP属地:上海3楼2024-09-24 04:52
      回复
        09. 武器大师到达一定进度会给予“祝福点数(暂译)”,每级祝福用一定祝福点数则可以进一步解锁下一级祝福,(官方举的例子是,假设这个武器一共有8个祝福,想要解锁2级祝福需要用5个点数解锁5个1级祝福)
        10. 军务库武器增加每次售卖武器数量,同时菜单将会变为:远程、近战、饰品
        11. 如果出了个全新的武器,在只玩普通N5的情况下大约需要5到15局游戏可以解锁“至”4级祝福


        IP属地:上海4楼2024-09-24 04:54
        回复
          12 关于祝福转换这块给我脑子看烧了,你们有兴趣可以看一下原文,我下午有点忙,抱歉了哈
          How Do Blessings Migrate into the New System?
          We made a direct translation of the Blessings players have learned from the previous system into the new system. This will translate directly into the Mastery track of their relevant weapon family. What does that mean exactly? This is going to get mathy, so put on your glasses and take out your calculators.
          For the sake of example, let’s say we have 10 Blessings available in a given weapon Mastery. (Note: The amount of weapons available per weapon will vary.) We take the experience from this specific Mastery Track from 0 to the Maximum, and we divide its progress bar by the amount of Blessings attached to it - in our case, 10. Since each Blessing has four Tiers, each of the 10 segments is then divided by 4, giving a total of 40 segments. This is when we go into the collection of Blessings from a player.
          Continuing with the example above: If a player has all of the 10 Blessings unlocked at a given Tier, we will look at each Tier obtained by the player for each Blessing and allocate its corresponding segment of experience to the Mastery track. If a player has obtained a Tier 4 Blessing, the player will gain ¼ of the Blessing’s subdivision on the Mastery track. That said, we wanted to ensure that our migration felt generous; if a player knows a Tier 4 but not Tier 1, 2 or 3, the migration system will automatically grant a bit over two additional segments, bringing it to over 75% of the segment’s progress for that Blessing. In a nutshell, if a player has a Tier 4 Blessing they will automatically get a bit over 75% of the progress corresponding to the Blessing on the Mastery track. Similarly if a player has a Tier 3 Blessing they will receive exactly 75% of the progress. And if they know Tier 3 and 4 of a Blessing (but not Tier 1 and 2), then they will get 100% of the progress for that segment.
          Continuing with the example above (of a weapon with 10 blessings): if a player has obtained 6/10 Tier 4 Blessings, the players should then be able to fully unlock (3x) Tier 4 blessings right away. The interesting thing with this migration system is that it acts a bit as a reset (in a good way). Sure, players might want to simply repick the Blessings they previously had, but it also grants players the opportunity to unlock Blessings they might have had on their radar, but never unlocked with the previous system.


          IP属地:上海5楼2024-09-24 04:55
          回复










            IP属地:上海6楼2024-09-24 04:57
            回复
              没用,以前的金装分了


              IP属地:福建来自Android客户端7楼2024-09-24 07:02
              收起回复
                目前是确认五维可以提升,但是好像没有任何可以自行分配380在五维里的消息,想要特定的五维看来还是得肝了


                IP属地:辽宁来自Android客户端8楼2024-09-24 07:25
                收起回复
                  这系统对老玩家作用真不大,只是给新手入坑多了点便捷


                  IP属地:四川来自手机贴吧9楼2024-09-24 07:30
                  收起回复
                    刚卖了一波紫装金装,白瞎了好多塑钢不过一想现在主流武器早毕业了,还溢出一堆塑钢,似乎更新对老东西门提升不大


                    IP属地:山东来自Android客户端10楼2024-09-24 07:43
                    收起回复
                      【回复5楼】有个祝福进度条,假如你只有死亡喷吐四级但是没有1,2级,就会直接获得这个祝福进度条的75%,进度条满了以后就会获得这个祝福系列所有祝福(肥鲨举例子也只举了有四级祝福的例子,但是有些祝福没有4级,还不知道怎么算)然后假设一把武器有10个四级祝福,玩家已经有了其中的6个祝福那么会直接结算剩下4个4级祝福,就算这四个四级祝福在改版前玩家没有获取(个人拙见,有不对的欢迎讨论)


                      IP属地:陕西来自Android客户端11楼2024-09-24 08:27
                      收起回复
                        第一段就是起了个头的废话就不翻译了
                        从第二段开始
                        举个例子,假设有把武器有十个可用的祝福(注:每种武器可用的武器数量不同)通过使用特定的武器获取经验来将精通等级从0升到满,并且我们将祝福分到了(精通)进度条里——就我们举的例子而言,有十个祝福。因为每个祝福有四级,因此总共有四十个祝福(节点)
                        如果玩家把一个等级里全部十个祝福都获取了,那么在精通系统中我们会按该祝福对应的节点的经验把经验加到精通进度里(?感觉前半句没啥意义啊 和后半句内容似乎没有关系)如果玩家获取了一个四级祝福,那么玩家会得到该祝福在精通系统中所占的四分之一(也就是说同种祝福无论等级都占四分之一?不过这里其实也没说明白是啥东西的四分之一)也就是说,我们期望确保整合过程很慷慨;如果玩家获取了一个四级祝福且无该祝福的其他等级,那么整合系统会自动给予两个额外节点以上的进度,也就是该祝福所占节点的75%以上的进度。简单地说就是四级祝福会自动收到该系列祝福在精通系统中的75%以上的进度(也就是说你已获取的四级祝福在精通系统中这个系列祝福就毕业了75%以上)(只)获取了三级祝福的玩家会收到精确的75%进度。如果玩家获取了三四级(不包括一二级)祝福,那么这个系列祝福就100%毕业了
                        再举个例子(也是上面的十祝福武器)如果玩家获取了十个四级祝福中的六个,那么玩家应该能立刻完全解锁(3x)四级祝福(这段没看懂)
                        有趣之处在于新系统是一种重启(好方面的重启)诚然玩家可能想要现行的简单系统,但新系统能让玩家获得老系统里想要但一直没得到的祝福


                        IP属地:山东来自Android客户端12楼2024-09-24 08:33
                        收起回复
                          好耶,账户等级5000+没卖过武器,看看能分解多少材料


                          IP属地:浙江来自iPhone客户端13楼2024-09-24 08:39
                          收起回复
                            所以什么时候能上线啊


                            IP属地:山西来自Android客户端14楼2024-09-24 11:14
                            收起回复
                              好好好


                              IP属地:湖南来自Android客户端15楼2024-09-24 11:31
                              回复